The computations involved in perception, reflections about the world, and action planning, are not performed on external stimuli, but rather on our internal representations of those stimuli. Therefore, the aspects of reality our sensory systems happen to represent, and the specific way in which those representations are instantiated in a neural code, fundamentally constrain the way we experience and interpret the world. Moreover, several neuropsychiatric disorders are presently postulated to result from an anomalous representational structure. This symposium summons four neuroscientists with computational background to discuss the structure of representations of different aspects of the physical world, such as our location in space, the orientation and color of visual stimuli, and the temporal structure of vocal productions. Specific emphasis is made on the geometric structure that the neural code imparts on the represented space, on the encoding of the degree of uncertainty about the represented stimulus, and on the relevance of the temporal structure of the code. The purpose is to employ computational tools to characterize the biases, capacities and limitations of the so-called “eye of the beholder” as a first step in our understanding of both typical and atypical phenomenal experience.